Sheridan Doose
Sheridan Doose
Digital and Traditional Sculptor
St. Catharines, Canada

Summary

I've been sculpting on a freelance basis since 2009, and have worked on everything from private commissions of superheroes to stop motion maquettes to entire lines of miniatures for table top war-games. I understand the love that fans have for the characters that they play, watch and immerse themselves in, and I love bringing those characters into tangible reality as a sculptor and a fan myself.

My Advanced Diploma is in animation and gaming where I learned how to animate and draw traditionally to serve as a strong basis for my 3D work. I have a keen understanding of human anatomy that allows me to keep characters real and believable while pushing limits of proportion and style. I am extremely self-driven and organized, and I flourish in a group environment where I can receive feedback and push myself to do the best work I can.

In 2012 I helped form Spawning Pool Studios, offering a full range of artistic services from digital sculpture to graphic design to concept art. Currently, we are moving forward with the creation of a range of original, painter-centric miniatures in the 75mm scale. My focus is currently dedicated to bringing these figures to life (in between freelance gigs, anime nights, and MOBA binges.)

Skills

AnatomyDigital SculptingSculpting

Software proficiency

Illustrator
Illustrator
Keyshot
Keyshot
Photoshop
Photoshop
ZBrush
ZBrush

Experience

  • Digital Sculptor and Co-Founder at Spawning Pool Studios
    Toronto, Canada
    May 2012 - Present

    - High Poly Digital Sculpture work for: Video Games, Miniatures, Collectibles, Statues, Garage Kits, and Maquettes.

    - Understanding of various production methods, and experience sculpting for various production techniques.

    - Graphic design for packaging and branding.

    - Concept art and illustration.

  • Traditional Sculptor and Designer at Freelancer
    Toronto, Canada
    January 2009 - April 2012

    - Accurately translate 2D art into 3D form, with a focus on anatomy, dynamic posing, and style.

    - Designed visual concepts based on clients described requirements.

    - Designed orthographic size charts of characters.

    - Build custom armatures with engineering/keys for ease of molding and production.

  • Junior Designer and Mock-Up Artist at FunCare | Centura Brands
    Mississauga, Canada
    January 2006 - January 2008

    - Designed packaging to match the style of the product line and style guides.

    - Developed concepts for new products to fit in with the existing product line.

    - Built mock-ups and pre-production prototypes.

    - Worked with name recognition licenses such as Marvel, Disney, and Hot Wheels